Sorry I am doing the other one in a seperate post cause this is so big.
Yup see you!
Sorry I was wrong! It changes evertime the code in the tunnels.
Mission Of The Mysterious Tremors
Step 1: Talk to G.
Step 2: Go to the Dock.
Step 3: Talk to Herbert.
HAHA! The map go byebye and KLUTY cuts it!
Step 4: Pick up the latern.
Step 5: Watch them go deep down bye bye.
Step 6: Go follow the map.
Step 6 continue: In the town.
Step 7: Don't follow the one that gets stuck up in the nightclub.
Step 8: Go to the snowforts.
Step 9: Click on it once it gets stuck.
Step 10: Follow it to the Plaza.
Step 12: Talk to the penguin with the newspaper.
Step 13: Go to the Pizza parlor and get a "Double meat extra grey fish" pizza.
Step 14: Go to the plaza.
Step 15: Give it to the penguin with the newspaper.
Step 16: Click either the first two letters available to say to him. I would pick the second.
Step 17: Put them in your inventory.
Step 18: Click the newspaper.
Step 19: Put the map part in your inventory.
Step 20: Go to the Coffee Shop.
Step 21: Talk to the penguin.
Step 22: Click can I pick up the cookies for you.
Step 23: Click on the cookies.
Step 24: Drag them into the jar.
Step 25: When you are done click on the rim of the clubpenguin game.
Step 26: Talk to the penguin.
Step 27: Say Yes please.
Step 28: Go to the town.
Step 29: Put the hat on the puffle.
Step 30: Give the cookie to the puffle.
Step 31: Watch the puffle nock down the map part.
Step 32: Put that in your inventory.
Step 33: Put the peices together.
Step 34: Go to the dock.
Step 35: Go into the big hole of the tunnel.
Step 36: Follow your map.
Steo 37: It changes everytime.
Step 38: You will be under the giftshop.
WOW! It's so cool!
Step 39: Open your spyphone.
Step 40: Click tools.
Step 41: Click the wrench.
Step 42: Put it on anywhere on the drain above the door.
Step 43: It while unravel.
Step 44: Check out the coolness of the giftshop!
Step 45: Go to the lighthouse.
Step 46: Go left.
Step 47: Talk to the penguin where the clubpenguin band performs.
Step 48: Say "do you mind if I take some of these balloons".
Step 49: Pick up the box of balloons.
Step 50: Go left a bit more.
Step 51: Talk to the penguin with the cream soda barrels.
Step 52: Say may I take some cream soda.
Step 53: Take a barrel.
Step 54: Put it in your inventory.
Step 55: Go left a bit, bit more left.
Step 56: Pick up the net near the stairs to the beacon on the left of it.
Step 57: Go to HQ.
Step 58: Go to the gadget room.
Step 59: Get the hammer ( to the right of the box with the fishburger in it up on top).
Step 60: Go to the sports shop.
Step 61: Pick up the box of nails.
Step 62: Go to HQ.
Step 63: Go to the gadget room.
Step 64: Talk to G.
Step 65: Say what is Super Helium.
Step 66: Then say " Can I take it".
Step 67: Then he will say "yes" and then "Be careful with it".
Step 68: Go way left until you see the test chamber.
Step 69: Right of it you will see an air machine thing with a cape around it.
(That is Super Helium.)
Step 70: Pick it up.
Step 71: Put it in your inventory.
Step 72: Then click on the balloons and a non inflated balloon will appear on your mouse.
Step 73: Put it on the super helium.
Step 74: It will inflate.
Step 75: Put it back in your inventory.
Step 76: Go to the dock.
Step 77: Go in the tunnel.
Step 78: Use your map and follow it back to under the giftshop.
Step 79: Shake up the barrel a little bit and then click on it.
Step 80: It will show the cream soda shoot up.
Step 81: Very quickly put the net on the bottom of the giftshop.
Step 82: Then put the nails on.
Step 83: Then hammer them in.
Step 84: Go in the open space.
Step: 85: Then go through the space on the left.
Step 86: Talk to the polarbear Herbert.
Step 87: Then when your done receive the call from G.
Step 88: Finish the puzzle by switching peices to make it connect.
Step 89: Go out of it.
Step 90: Receive another call from G.
Step 91: Go to HQ.
Step 92: Go right.
Step 93: G. is by the bookshelf, talk to him.
Step 94: Complete your mission by getting the metal.



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